Challenges

Featured Challenge:
#184 — Elastic Collisions

What happens when two circles collide in a p5.js canvas? In this video, I examine the math and implement idealized elastic collisions in a JavaScript physics simulation. This video supplements the Nature of Code book series in Chapter 6 which uses 3rd party physics libraries to handle collisions rather than a direct implementation.

jul 12, 2024

Elastic Collisions

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fluid simulation

All aboard as I attempt to simulate the artistic process of paper marbling. The algorithm is based on the paper 'Mathematical Marbling' by S. Lu, A. Jaffer, X. Jin, H. Zhao, and X. Mao. The code is written in JavaScript using the p5.js library.

Mathematical Marbling

It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.

Falling Sand

In this video, I follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s "Real-Time Fluid Dynamics for Games" algorithm and code in Processing (Java).

Fluid Simulation